Social Innovation Network
SINet aims to explore, stimulate, debate and advance solidarity as a crucial topic within the European society.
SINet Events
Get participation in 4 events hosted by 4 organizations in 4 countries.

About SINet
Technology continues to change the ways in which we live our lives, allowing us to do things from banking in the comfort of our homes to video calling our friends across the globe, and it is important we continue to think of ways in which it can help to solve society’s most complex issues.
Technology offers unlimited opportunities to build on the admirable efforts of civil society to tackle marginalized communities, and this project aims to support the growth of this movement.
“SINet” aims to explore, stimulate, debate, and advance solidarity as a crucial topic within European society.
The project is funded by the EACEA Europe for Citizens Programme.
SINet Blog
People from around Europe gathered to present you information and resources about social innovations, European solidarity, community fundraising, digital transformation of the nonprofit sector, and other tools for sustainable community development.
Promoting Socio-Digital Innovation Practices to Reduce Food Waste
As well as many other human-life-related matters, also alimentary practices and choices are often highly influenced by the dynamics of commerce and advertisement. Notwithstanding, a new wave of awareness is making its way through modern societies in regards to the...
Aging in the Digital Age
There are two megatrends in the world that are getting closer and closer together: technological progress and population aging. Aging is an integral part of life that affects every person. Therefore, it is essential to ensure that the current generation and future...
Digital Tools for Career Guidance Through Gamification
It was so exciting to play, hit the ball, run around, enjoy the sun and come home late during childhood. They were happy and exciting times in our lives. Playing games is easy, fun and comes naturally to us. From running around outside to digital activities indoors, a...